It pays to adjust your own environment to get more out of the digital one you’re about to dive into. And that is by far in a way the word of choice when describing Left Behind. Choosing black backgrounds to white text may seem like a simple choice in menu design but even this ingeniously adds to the immersion that is so crucial to the experience. The minimalist HUD, a simple user interface that doesn’t get in the way, a live crafting system that escalates tension and sacrifice, scavenging for parts, all of these minutia elevate The Last of Us from great to something special. the biggest compliment I can offer is how much it served as a reminder of why I love The Last of Us. It’s a testament to the quality of Naughty Dog’s latest game that it has inspired me to discover the “classics,” so to speak. Half Life 2, Shadow of The Colossus, A Link to the Past, Final Fantasy VI, Final Fantasy VII, Final Fantasy Tactics, Metal Gear Solid… and I still have a ways to go. I do not say this lightly, so much so that I have begun a personal crusade to play all of the frequently referenced games in the “best of all time” discussion. I have no qualms in making the following statement: The Last of Us is my favourite game of all time. So much so that I haven’t been able to shake it off my mind for nearly half a year now. The Last of Us left an immense lasting impression on me. Recently I’ve been making a strong attempt to minimise subjectivity in my reviews and discuss/highlight the objective qualities of a game. If yes is your answer three times then you don’t need to read anymore. Was the story an important part of your enjoyment of The Last of Us?
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